--- title: "Making Modules" output: rmarkdown::html_vignette vignette: > %\VignetteIndexEntry{Making Modules} %\VignetteEncoding{UTF-8} %\VignetteEngine{knitr::rmarkdown} editor_options: markdown: wrap: 72 --- ```{r, include = FALSE} knitr::opts_chunk$set( collapse = TRUE, comment = "#>" ) ``` # Introduction This vignette will provide an overview of the formods framework for creating reproducable modules that interact with each other. Each module has its own namespace that is mantained by using a module short name as a prefix for functions. For example the figure generation module uses `FG`. If you want to create a module, please submit an issue at the [formods github repository](https://github.com/john-harrold/formods/issues) with the following information: - The short name you intend to use - A brief description of the module - A list of modules it depends on ## Current modules - ASM - [App State Management](https://formods.ubiquity.tools) - DW - [Data Wrangling](https://formods.ubiquity.tools) - FG - [Figure Generation](https://formods.ubiquity.tools) - FM - [Formods](https://formods.ubiquity.tools) - UD - [Upload Data](https://formods.ubiquity.tools) - MC - This is a reserved word The current modules in development: - NCA - [Non-Compartmental Analysis](https://github.com/john-harrold/ruminate) - MB - [Model Builder](https://github.com/john-harrold/ruminate) # formods framework To get started you need to create some template files. The example below assumes you are creating this module for a package called `mypackage` and that you are running this command in a git repository. Say that this module is used to produce `widgets`, the short name is `MM` which stands for `My Module`: ``` r use_formods(SN = "MM", Module_Name = "My Module", element = "widgets", package = "mypackage") ``` - `MM_module_components.R` - An app that can be used for testing the module and highlighting the different UI elements that are used within the module (found in `inst/templates`). - `MM_Server.R`: A bare bones file containing the expected functions and their minimal inputs. (found in `R`). - `MM.yaml`: This module configuration file contains the the minimal elements expected, but you can add your own fields to suit your modules needs (found in `inst/templates`). - `MM_funcs.R`: This script contains example code for the different elements of the module that can be used in the function examples and also to quickly test the different module functions while you develop them (found in `inst/test_apps`). # Expected functions The module template will create a standard set of functions for you. The `MM` below will be replaced with whatever short name you choose above when you create the templates. These functions can be customized for your specific module. Some are optional and can be deleted. For example the `MM_fetch_ds` function is only needed if your module creates datasets and provides them for other modules to use (like the `DW` module exports data views to be used by other modules). The modules are designed to create **elements**. For example the `DW` module creates data view elements, the `FG` module is used to create figure elements, etc. - `MM_Server` Shiny server function. - `MM_init_state` Creates an empty the formods state for the module. - `MM_fetch_state` Each module has a function to fetch the state. Within this function there should be no interactivity. Any access of the elements to the Shiny input should be isolated. Based on differences between the input elements (current state of the app) and the stored app state can be used to trigger different things. - `MM_fetch_code` This takes as it's first argument the module state. When called with only this argument it should return a character object containing all of the code needed to generate the elements of this module represented in the app. You can assume that any modules this one depends on will be defined previously. For example the `FG` module will return only that code associated with generating figures. It will be appended to the code from the `UD` and `DW` modules that define loading the dataset and creation of the data views. For modules where no code is generated (e.g. `ASM`) just return `NULL`. - `MM_append_report` If a module generates reportable outputs, this function will be used to append those outputs to the overall reports generated by formods. - `MM_fetch_ds` If a module provides data sets to be used in other modules you need to create this function. It should return at least the following: - `hasds` Boolean variable indicating if the modules currently has any exportable datasets. - `isgood` General return status of the funciton. Set to FALSE if any errors were encoutered. - `msgs` A character vector of any messages to pass back to the user. - `ds` A module can provide multiple datasets. This is a list with the following elements for each dataset: - `label` Text label for the dataset - `MOD_TYPE` Short name for the type of module. - `id` module ID. - `DS` Dataframe containing the actual dataset. - `DSMETA` Metadata describing DS. - `code` Complete code to build dataset. - `checksum` Module checksum. - `DSchecksum` Dataset checksum. - `MM_fetch_mdl` If a module provides ODE models to be used in other modules you need to create this function. It should return at least the following: - `hasmdl` Boolean variable indicating if the modules currently has any exportable models. - `isgood` General return status of the funciton. Set to FALSE if any errors were encountered. - `msgs` A character vector of any messages to pass back to the user. - `mdl` A module can provide multiple models. This is a list with the following elements for each model: - `label` Text label for the model. - `MOD_TYPE` Short name for the type of module. - `id` module ID. - `rx_obj` The rxode2 object that holds the model. - `rx_obj_name` The rxode2 object name in generated code. - `fcn_def` Text to define the model - `DSMETA` Verbose metadata describing model. - `code` Complete code to build the model. - `checksum` Checksum of the module the model came from. - `DSchecksum` Checksum of the model. - `MM_preload` The ASM module provides the ability to load a previous analysis from yaml files. This function is called with the contents of those yaml files to process and load them. - `MM_test_mksession` When testing outside of Shiny it is useful to have a prepopulated session, intput, etc objects with actual data. Each module shoudl have a `test_mksession` function that populates these objects with useful data. If your module depends on a different module, you can use the `test_mksession` for the modyou yours depends on. For example the data wrangling module depends on the upload data module. So the `DW_test_mksession` function uses `UD_test_mksession` internally to load the test dataset and then builds on top of that. The function should return the following: - `isgood` Boolean indicating the exit status of the function. - `session` The value Shiny session variable (in app) or a list (outside of app) after initialization. - `input` The value of the shiny input at the end of the session initialization. - `state` App state. - `rsc` The `react_state` components. - `MM_new_element` Creates a new module element. - `MM_fetch_current_element` Extracts the current element from the state object. - `MM_set_current_element` Sets the current element to the provided value. - `MM_del_element` Deletes the current active element. # Expected UI components - `ui_mm_compact` This is a UI output that contains a compact view of your module that can be called from the main ui functions for the App. It is composed of the individual UI elements that are shown in the `MM_module_components.R` file. This allows the user a quick way to utilize a model (using the `ui_mm_compact`), and the ability to customize the module UI by manually arranging the pieces found in `MM_module_components.R`. # Module interaction Say you are using the UD module to feed data into the DW module and the user goes back to the upload form and uploads a different data set. This will need to trigger a reset of the Data Wrangling module as well as tell your larger app that something has changed. ## Module state and reacting to changes Changes in module states are detected with the `react_state` object. For a given module of type `"MM"` with a module id of `"ID"` you would detect changes by reacting to `react_state[["ID"]]` and looking for changes in the checksum element below: `react_state[["ID"]][["MM"]][["checksum"]]` - `checksum` A checksum that can be used to detect changes in this module. For example in the UD module this will change if the uploaded file or the sheet selected from a currently uplo:waded file changes. # Helper functions in formods - `FM_le()` - Creates log entries (`le`) that are displayed in the console. - `FM_tc()` - This can be used to evaluate code, trap errors, and process results. - `has_changed()` - `set_hold()` - Used to set a hold on one or more UI elements. This prevents internal updating of that UI element based on the current value in the App. - `fetch_hold()` - This will retrieve the hold status of a UI element. - `remove_hold()` - This will remove any holds set on a UI element. - 'FM_build_comment()' - This creates comments from strings so they will form sections when viewed in RStudio. - `FM_add_ui_tooltip()` - Attaches a tooltip to a UI element. - `FM_init_state()` - Called at the top of your module state initialization function to create a skeleton of a module state that you can then build upon. - `FM_set_notification()` - Within you code you can create notifications and attach them to a module state. - `FM_notify()` - Used in `observeEvent()` to show notifications that have not yet been displayed. - `FM_set_mod_state()` - `FM_fetch_mod_state()` - `FM_set_ui_msg()` - `FM_pretty_sort()` - Used as a general sorting function that will try to make the sorted results prettier. - `FM_pause_screen()` - Pauses the screen when doing something on the server side that takes a while. - `FM_resume_screen()` - Resumes activity (unpauses the screen) when you're done with the pause. - `FM_fetch_data_format()` - Creates formatting information for display for a given data frame. The examples below require a Shiny session variable and a formods state object. Here we create some examples and other objects needed to demonstrate the functions below. ```{r} library(formods) # This creates the state and session objects sess_res = UD_test_mksession(session=list()) state = sess_res$state session = sess_res$session # Here we load an example dataset into the df object. data_file_local = system.file(package="formods", "test_data", "TEST_DATA.xlsx") sheet = "DATA" df = readxl::read_excel(path=data_file_local, sheet=sheet) ``` ## Setting holds on UI elements The mechanics of the fetch state functions mean that each time a fetch state is called, all of the UI elements in the App are pulled and placed in the app state. This generally works well with some exceptions. The main exception is when you want to have a UI element that changes another UI element. Say for example you have a selection box with a UI id of `my_selection`. You want that selection to alter a text input with an id of `my_text`. However if you just poll the ui elements you may update `my_text` based on changes to `my_selection` then have those overwritten by the current value of `my_text`. To prevent this, you need to do two things: - When processing `my_selection` you need to set a hold on `my_text` (done with `set_hold()`). - When processing `my_text` you need to do that *only if there is no hold set*. This is checked with `fetch_hold()` Lastly you need to remove the hold. This is done after the UI has refreshed with the new text value populated in to `my_text` (with the appropriate reactions set). This is done with an observeEvent that is triggered after everything else (with a priority of -100 below): ```r remove_hold_listen <- reactive({ list(input$my_selection) }) observeEvent(remove_hold_listen(), { # Once the UI has been regenerated we # remove any holds for this module state = MM_fetch_state(id = id, input = input, session = session, FM_yaml_file = FM_yaml_file, MOD_yaml_file = MOD_yaml_file, react_state = react_state) FM_le(state, "removing holds") # Removing all holds for(hname in names(state[["MM"]][["ui_hold"]])){ remove_hold(state, session, hname) } }, priority = -100) ``` The `remove_hold_listen` object should contain all of the inputs that create holds. ## Dataframe formatting information If you want to tables and pulldown menues based on the types of data in each column you can use the `FM_fetch_data_format()` function. ```{r} hfmt = FM_fetch_data_format(df, state) # Descriptive headers head(as.vector(unlist( hfmt[["col_heads"]]))) # Subtext head(as.vector(unlist( hfmt[["col_subtext"]]))) ``` The custom headers can be used with the `{rhandsontable}` package. ```{r} hot = rhandsontable::rhandsontable( head(df), width = "100%", height = "100%", colHeaders = as.vector(unlist(hfmt[["col_heads"]])), rowHeaders = NULL ) ``` ```{r, echo=FALSE} hot ``` To add subtext to a selection widget in Shiny you need to use the `{shinyWidgets}` package. ```r sel_subtext = as.vector(unlist( hfmt[["col_subtext"]])) library(shinyWidgets) shinyWidgets::pickerInput( inputId = "select_example", choices = names(df), label = "Select with subtext", choicesOpt = list(subtext = sel_subtext)) ``` To alter the formats shown here you need to edit the `formods.yaml` configuration file and look at the `FM`$\rightarrow$`data_meta` section. ## Notifications Notifications are created using the `{shinybusy}` package and are produced with two different functions: `FM_set_notification()` and `FM_notify()`. This is done in a centralized fashion where notifications are added to the state object as user information is processed. This will set a notification called `Example Notification`. Along with that a timestamp is set: ``` r state = FM_set_notification(state, "Something happened", "Example Notification") ``` That timestamp is used to track and prevent the notification from being shown multiple times. Next you need to setup the reactions to display the notifications. Here you can create a reactive expression of the inputs that will lead to a notification: ``` r toNotify <- reactive({ list(input$input1, input$input2) }) ``` Next you use `observeEvent()` with that reactive expression to trigger notifications. You need to use the fetch state function for that molecule to get the state object with the notifications. Then `FM_notify()` will be called an any unprocessed notifications will be displayed: ``` r observeEvent(toNotify(), { state = MM_fetch_state(id = id, input = input, session = session, FM_yaml_file = FM_yaml_file, MOD_yaml_file = MOD_yaml_file, react_state = react_state) # Triggering optional notifications notify_res = FM_notify(state = state, session = session) }) ``` ## Adding tooltips Tooltips are created interally using the suggested `{prompter}` package. To add a tool tip to a ui element you would use the `FM_add_ui_tooltip()` function. For example to add the tool tip, `You need to type harder!` to a text input you would do the following: ``` r uiele = shiny::textInput( inputId = "some_text", label = "You need to type harder!") uiele = FM_add_ui_tooltip(state, uiele, tooltip = "This is a tooltip", position = "left") ``` ## Pausing the screen To pause the screen the `{shinybusy}` package is also used. This is controlled with two functions: `FM_pause_screen()` is used to pause the screen and/or update the pause message, and `FM_resume_screen()` is used end the pause and resume interaction with the user. ``` r FM_pause_screen(state, session) FM_resume_screen(state, session) ``` # formods state objects When you create a formods state object it can have the following fields: - `yaml`- Contents of the formods configuration file. - `MC` - Contents of the module configuration file. - `MM` - MM here is the short name of the current module. `MOD_TYPE` below), this is where you would store any app information. (see below). - `MOD_TYPE` - Short name of the module. - `id` - ID of the module. - `FM_yaml_file` - formods configuration file. - `MOD_yaml_file` - Module configuration file. - `notifications` - Contains notifications set by the user through `FM_set_notification()`. ## App information in MM This field `state$MM` is relatively free form but there are some reserved elements. These reserved keyword are: - `button_counters` - Counter that tracks button clicks - `ui_hold` - List of hold elements that is populated with `set_hold()` - `isgood` - Boolean variable indicating the state of the module. - `ui_msg` - Messaages returned to the UI with captured errors populated with `FM_set_ui_msg()` Other than those fields you can store whatever else you need for your module. ## Configuration file ```{css, echo=FALSE} .scroll-100 { max-height: 100px; overflow-y: auto; background-color: inherit; } ``` # YAML configuration files {.tabset} ```{r echo=FALSE, message=FALSE, warning=FALSE, eval=TRUE, class.output=".scroll-100", comment=''} yaml= file.path(system.file(package="formods"), "templates", "formods.yaml") cat(readLines(file.path(system.file(package="formods"), "templates", "formods.yaml")), sep="\n") #library(shiny) #library(shinyAce) # renderUI({ # aceEditor("formods", value=readLines(file.path(system.file(package="formods"), "templates", "formods.yaml"))) # }) # yamls = list( # formods.yaml= file.path(system.file(package="formods"), "templates", "formods.yaml"), # ASM.yaml = file.path(system.file(package="formods"), "templates", "ASM.yaml"), # DS.yaml = file.path(system.file(package="formods"), "templates", "DW.yaml") # # ) # # for(yaml in names(yamls)){ # # cat("``` yaml") # cat(paste(readLines(file.path(system.file(package="formods"), "templates", "formods.yaml"))), collapse="\n") # } ```